Anime studio debut 10 review5/15/2023 ![]() ![]() But I found myself devoted to making sure my company thrived, buying upgrades, hiring and training staff and eventually upgrading the premises. In my first play through I managed to make a complete dud (who says students in the future with mutants is a bad anime?!) which set me back almost two in game years while I completed “subcon” work to balance the books enough to try again. But slowly you build and improve your empire. The first few series you make will be cheap, and not make much profit. It doesn’t require great amounts of thought to enjoy and isn’t so easy as to be boring, but also doesn’t tax you to the point of frustration. The game itself is an addictive alternative to what i refer to as “games to play when tired”. There is also something satisfying at times of naming your characters after your own likes, interests and indeed, friends. It was always amusing to see what titles beat you to an award, just to see what the name was going to be. The game also has an awards ceremony at the end of the year where your competitors entries read like an homage to slightly off versions of anime you know and love. One big draw is the ability to name your series and characters. But besides hints from studios and your staff, there is little in the way of a “winning formula” some combinations just do better than others and there is no real logical reason as to which ones you should go with, creating a very small degree of risk as you progress in the game. Once your first few series are released, feedback from studios and fans give you an idea of where to go next, and performing certain tasks often unlocks more content to try out, for better or worse. Finances come out at a set point each year, and the tutorial makes sure you know when this happens in your first year. ![]() Staff can gain exp and can also level up, which increases their final yearly salary. Failure however, creates more “NG” scenes that you then have to edit out, slowing down the release of your latest creation.Īs the production drives on your staff earn points for writing, characters, videography and music and these can be increased by improving the skills of the staff working under you. Completing the task nets you more points to add to the quality of the anime. Occasionally, during the process, a member of staff will ask if you are prepared to spend production points and cash to let them experiment, the more points you spend the greater the likelihood of success, up to 80% success each time. The game uses two forms of currency, cold hard cash and “production points” which need to be used for certain aspects such as levelling up your staff. All this sounds complicated but the level of input the player has here is minimal. Then there is a final screening for the staff before editing and sending out. This then has opportunities to be developed as time goes on and your animators bring the story to life. To make an anime series, you have to pick themes and a lead character, using the skills of your hired writers and directors. The games premise is simple, hire staff, make cartoons for networks and don’t lose money. ![]() ![]() Originally an iOS / Android title from Kairosoft, the game pits you as the budding CEO of a small anime studio. Those who love games, but avoid mobile gaming. As the Switch’s popularity grows, it seems more and more games are being ported from mobile devices in order to reach a new gaming demographic. ![]()
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